Missile Damage


Missile type Rockets  Light Missiles  Heavy Assault Missiles  Heavy Missiles  Cruise Missiles 
Light F.O.F.  Heavy F.O.F.  Cruise F.O.F.  Torpedoes  Citadel Torpedoes 
Missile Skill:
Warhead Upgrades:

Launcher Capacity:   Rate Of Fire:   Launchers:  
Missile Bombardment:
Missile Projection:

Ship Missile Bonus
Missile Velocity Bonus: %   Rate Of Fire Bonus: %  
Damage Bonus:   EM Explosive Kinetic Thermal

Ship Size:   Signature Radius:   Velocity:  
Afterburner  Microwarpdrive  Target Painter 
Guided Missile Precision:
Target Navigation Prediction:

Ship Type:
Shield: EM Explosive Kinetic Thermal
Armor: EM Explosive Kinetic Thermal



* You don't have to type in all the values. The first block calculates base damage, the second is used to calculate your DPS and range of the missiles, third one to calculate damage against ships of different sizes, and fourth one if your ship has any kind of missile bonus. So if you only want to find out your DPS only fill the first and second block.
* Choose manual on the drop down lists to be able to type in your own values for signature radius, velocity and damage resistance.
* DPS = Damage Per Second. TTR = Time To Reload.